Hemostatic

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Aion Stigma System, The Gladiator, My Impressions, and Patch 1.3

Posted by Nithe Gamer on August 6, 2009

“Aion’s Stigma System allows players to further customize their characters, so that players of the same class are not necessarily identical in their abilities.”1

“Each character can equip up to 5 stigma stones.
However, with the current level cap at 45, you will be able to equip a maximum of 4.


Level 20: 2 Stigma Slots
Level 30: 3 Stigma Slots
Level 40: 4 Stigma Slots”2

The Stigma system. I’ve read conflicting information about whether we can or can’t use other classes Stigma’s.  There are also faction specific Stigmas.

We have translations of the current list of Stigmas in the Korean version of Aion thanks to Hellrose. Also, Aion Armory has the abilities from the translation in the English Beta. I combined these two sources and created this. A list of the known Stigmas in English Beta form. Also, I’ve written my opinions about the specific Stigmas.

Something to note. On the Aion Armory tool tips for these abilities it says “Gains Stigma”. I don’t know what’s up with that. All the articles that I’ve read about the Stigma system have led me to believe that it’s similar to glyphing from WoW. Perhaps this isn’t the case.

Gladiator

The Gladiator, the juggernaut in plate that does somersaults while swinging prodigious weapons in mid air (I ❤ the thesaurus). These stigmas are specific to the Gladiator.

Improved Stamina I : (lvl20): Recovers your HP by 20% and increases your Maximum HP, Block and Parry by 20%, 150 and 100 respectively for 2 min.

Seems like an IWIN button. But I guess that will depend on if it is enough to change the course of a fight. I don’t know. I haven’t played at that level yet or even PvPed.

Ankle Snare I : (lvl28): Immobilizes a target within a 25m radius for 10 sec and decreases its Evasion by 1000.

This is suppose to be THE Gladiator snare. With a two minute cool down it should be very useful. Perhaps, to useful. Needs tweaking?

Howl I : (lvl 34): Lowers Physical Att of the enemies within a 7m radius of you by 300 for 15 sec.

I used a similar ability like this in WoW on my Warrior. Good for both PvE and PvP. Not much to say.

Armor of Balance I : (lvl 37): Increases your Stun, Knock Back, Stumble, Rotation, and Mid-air Binding Resistance Values by 1000 for 1 min.

Same response to Improved Stamina. We’ll have to see how good this really is in end game.

Crippling Cut IV : (lvl40): Inflicts 494~498 physical damage on a fallen enemy.

I’m not sure what they mean by ‘fallen enemy’. But I’m guessing you would use this after knocking your opponent out of the sky with Forced Drop.

Equip Off Hand Weapon II : (lvl40): Allows you to use two-handed weapons skillfully.

I’m always in favor of giving players more options. Good stuff. The text is a little confusing though.

Castle Gate Destruction : (lvl40): Inflicts 16~20 physical damage on the target. If the target is a castle gate, inflicts additional 4000 physical damage.

Siege ability. Not much to say.

Lock Down III : (lvl43): Inflicts 65~69 physical damage on the target. The target is bound for 3 sec.

I’m taking ‘bound’ to mean immobilized. Let me know if I’m wrong. The cool down is 12 seconds. It seems logical that a melee class will need a snare of some kind to catch there opponents. I withhold judgment until I see it in action.

Earthquake Wave I : (lvl44): Inflicts 258~262 physical damage on the enemies within a 10m radius of you and decreases their movement speed for 2~10 sec .

Sounds really fun. I can definitely see it’s usefulness in mass PvP.

Force Blast I : (lvl45 Elyos): Inflicts 286~290 physical damage on a target within a 15m radius of you and up to 5 enemies within a 10m radius of the target, and decreases their Physical Def by 500 for 30 sec.

Ouch. That sounds really mean. Again, mass PvP application. Gladiator won’t be lacking things to do during sieges.

Piercing Wave I : (lvl45 Asmo): Inflicts 691~695 random physical damage on the enemies within a 10m radius of you.

Sieges, mass PvP, etc. You get the picture lol. The Asmo ability gets more damage. But the Eylos ability gets a debuff with the damage. What do you think of that?

Now, all this comes with a disclaimer. They may change some things or all of it for that matter and we don’t know a lot to begin with.  This is the combination of Hellrose’s translation of the Korean Stigma list and Aion Armory’s list of English Beta abilities. Let me know what you think. I’ll write more about the other classes’ Stigmas at a later date.

Edit: I forgot about Patch 1.3. New ‘High Grade’ Stigmas and a quest that will gain you an extra Stigma slot.

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1 and 2 are both from Hellrose.

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